YOU UPGRADE YOUR CHARACTERS AT THE CITADEL OF TRAIL.
Powerful fighter and weapons expert. The warrior was once known as the fighter in Final Fantasy I for NES. Having a warrior in your party is always recommended for those that just want to beat the game and that's it. He'll kick ass and do it in style too. If you're going for a challenge, try leaving the warrior out of your party.
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Starting HP: 35
Agile rogue with nimble fingers and precise attacks. This guy gets you out of tough situations quick. If you want to run away; he's the man for the job. If you want a good challenge, try getting a team of thieves.
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Starting HP: 30
Warrior monk, strong in both body and mind. Fights best unarmed. They took our beloved man in blue, gave him an actual hairdo. The monk is good for a secondary fighter in the party. He takes more damage than the warrior, but can dish more out later.
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Starting HP: 33
Dabbles in both white and black magic. Also a decent fighter. He's the only guy with a white feather in his hat. Such a fashionable character red mage is. Red mage is loved by some, loathed by others. He can use both types of magic, and has a stronger attack than the other types of mages. He can only use up to Level 4 magic till you upgrade your characters later in the game. He can't learn all the magic, though.
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Starting HP: 20
Black mage is the master of offensive magic and support magic. This is a good character to have on your team. He becomes really useful later in the game when you can take out whole hordes of monsters with one spell. Plus he looks like Vivi, even if Vivi ripped of his look.
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Starting HP: 25
White mage has the weakest attack in the whole game. She/he can heal your party members when they get weak. She/he also can revive dead allies to come back into battle and fight for you. She/he is a very valuable character to have on your party at all times.
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Starting HP: 28