Now we're going in for the kill, the final fiend. This is it! </suspense> It's a level that needs a damn map:
[5]
[4] [3] [2]
[1]
Finally take the path up to proceed to level 2 of the Flying Fortress.
This level is one of those that branch out everywhere, so here's a map
[2]
[1] [3]
[4] [5]
[6] [7]
[8]
DAMN SQUARE AND THIS! DAMN THEM! ANOTHER ONE!
[1]
[2] [4]
[3]
This is probably the most confusing spot in the game. Get point "A" to "B" on this map:
[] [] [] []
"A"
[] [] [] []
[] [] [] []
"B"
[] [] [] []
It will never end, ever. If you don't make it to point B. Tis an endless maze. When you make it to "B" walk into the light. You'll be transported to level 5. This is it, the final run. Be warned, there's a monster called "War Mech" here that can take out your whole party, tougher than even than the main boss.
If you walk around, you'll have a 1/64 chance of fighting Death Machine. (War Mech). 5 steps from middle of pillars up. You'll either get warmech, 4 fire hydras, or 3 aeros.
Recommended Level: 25
HP: 2000
Difficulty: 4/5
EXP: 4245
Gil: 5000
Tiamat hits hard, but is a total pud. To beat him, simply cast break a lot of times. He'll die within one hit, and you can say that you beat one of the fiends in one hit. If that's something to brag about that it.
Time to get the 2nd strongest sword in the game. EXCALIBUR! Go to Mt. Duergar and find the blacksmith there. In 7 poundings, he'll forge one of the strongest swords known to man. He'll give you this sword, and it kicks ass, yes.
Makes sure you got all your magic slots filled, if you're going for a complete 100% on both the things, just fight around at all the areas. There are some really tough monsters to find. Look in the secrets section.